Los Angeles, CA
Designer and developer, graduated from SCAD 2016 with a BFA in Interactive Design/Game Dev.
Designer, analog glitch artist, C# programmer with a background in VR/AR development in Unity.
Freelance Designer — Since 2018
Team Lead/Co-Founder/Programmer/Art Director @ Forward Instinct — Since 2017
Designer/Developer @ Virtualitics, Inc — Since 2016
Some Features & Interviews:
Rock Paper Shotgun: Pick of the Week Nov. 3rd, 2017, Rock Paper Shotgun: Have You Played... Midnight Ultra?,
Virtually Corrupt Podcast: EP. 1 - Forward Instinct, Next.Reality.News
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© 2018 Daniel Pomidor — Running on Squarespace